![]() That’s a great review, makes you want to buy the game!ĭon’t want to be a party pooper, but I played through 2+ seasons of Tides and I still don’t connect with neither the story nor the protagonist. IDK if Meredith Gran and the Three Bees team have any plans to make other games in the future, but I hope they do because this was great. And that’s not even getting into how great the art and animation can be. It’s a testament to the kind of personal, small stakes, stories adventure games can tell. I’m really happy with how the game turned out, an early contender for one of my favorites this year. So even if you’re wandering around the island a bit, you at least know what you’re working toward. As the game progresses it gets better at laying out an explicit goal, though. The biggest drawback to its design is that early on there’s moments that are too lacking in direction. So while finishing the game is fairly simple, doing everything you can is a more of a challenge. ![]() But there’s a lot of optional interactions, many of which you’d likely miss the first time around, that effect how certain scenes play out and if you get the best ending. The tasks you necessarily must complete to finish the game are pretty simple. The game is open-ended but its design is not akin to a Ron Gilbert style puzzle box. Gameplay wise it’s not especially challenging. I belly laughed almost as much as I teared up playing this game. In truth, she’s so anxiety ridden that playing as her could almost be TOO dour, were it not for the fact that the writing in Perfect Tides is as capable at drawing comedy from it’s scenario as drama. Mara isn’t the kind of awkward you’d get in a Hollywood movie or popular streaming series, AKA “quirky.” Mara is an absolute neurotic mess, the real deal. Perfect Tides is a “warts and all” coming of age story you rarely see, especially in popular media. It’s so believably rendered that I have no doubt you’ll be reliving your own moments when ostensibly harmless words made you feel slighted, when you lied about yourself to look cool, when you couldn’t bring yourself to say how you really felt, every fight with a family member, or regrettable outburst-all the small moments of that awkward middle period between childhood and adulthood that you usually (and mercifully) don’t recall, viscerally reemerging in waves of nostalgia thanks to the believability and human quality of the writing. The level of detail, and the choices of which details were highlighted, is impeccable. Perfect Tides manages to capture a time and place so believably that it almost feels as if you’d really lived there. Played through the game and it’s fantastic. If you like this sort of coming-of-age story and can relate to the main character, It feels like a recommend already. Looking forward to playing more later today. The game is more open than I would have anticipated as well, there’s a big island area to explore right away. ![]() It’s funny and personal in a very believable way. I haven’t gotten to far yet, but straightaway I’m impressed with the writing. Move through 45+ beautifully designed rooms, day and night, in 4 seasons of the year.īeen looking forward to this one, it’s developed by one of my favorite comic authors, Meredith Gran. Rich narrative and character-driven story: solve puzzles and watch the plot unfold. Classic 90s-style Point and Click user interface: collect inventory, interact with people and objects, and explore your island home. Following 4 seasons of the year, you experience through Mara the beauty and silence of the island, the turmoil of family life and mainland public school, and an ever-evolving quest for love, friendship and experience. Set in the year 2000, you play as Mara, an internet-obsessed young writer who lives on a so-called island paradise. Perfect Tides is a point and click adventure game about the agony and anticipation of being a teen.
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