![]() Just like its predecessors, the music in Metal Gear Solid 3 is topnotch, and can only be described as Hollywood quality. David Hayter is back, reprising his role as “Snake.” Whether on purpose or not, his performance is given extra depth as it’s eerily similar to the first two games appropriately, it sounds quite distinct. I blame this more on the blandness of some of the characters, and not on the actors. ![]() The voice acting is excellent, though many voices don’t seem to carry the distinction they did in first two games. The game is filled with general sound effects, and nothing is overlooked. One of the most fantastic aspects of the Metal Gear Solid series is the way in continues to impress me with its sound and music. These trees were dripping dew earlier, when it was evening. As an example, when it’s early morning outside (note: there’s no real time passage of time, what I’m saying here is when it’s early morning due to the part of the game you’re in) you’ll see dew dripping from trees. The visuals in Metal Gear Solid 3 are absolutely stuffed full of these fun little easter eggs. One of the coolest aspects of games in the Metal Gear Solid series is the little details you can find. As long as you don’t get too hung-up on it though, the frame-rate never detracts from the playing experience. Not only was I surprised by how primitive MGS2 looked when I went back to it, I was also shocked at how smooth it ran. MGS2 had some of the most jaw dropping visuals we’d ever seen in a PS2 game, and its sequel surpasses it in every respect. When I say the graphics in MGS3 are a good leap forward, that’s no small feat. It just looks primitive in MGS2 when compared to the latest incarnation. ![]() The biggest difference could be seen in Snake’s face. I first thought it was only a moderate jump, until I put my Metal Gear Solid 2 disc back in. I’ll start off by saying fear not, Metal Gear Solid 3: Snake Eater is far more straight forward, and you needn’t worry about 30 minute codec conversations or a story that only makes sense to the most hardcore of conspiracy theorists.Īs one would expect, the graphics in Metal Gear Solid 3 are considerably better than its precursor, deceptively so. Where to begin? When we last left the series at Metal Gear Solid 2: Sons of Liberty, we all had a headache.
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